ETGG3801 Realtime Interactive Programming I
(ETGG3801)

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Two-semester sequence that puts into practice all of the information and knowledge gained in the previous courses.  In this sequence, students first identify, then build, the necessary components for a full working 3D simulation/game engine.  Lab activities focus on investigating existing 3D engines and then designing and implementing simple simulations/games on a modern 3D engine.

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