Lab 1: Python, Pygame, & Particles
This lab aims to familiarize you with Python, Pygame and a few concepts needed for ETGG 1802. Students will be creating a 2D particle module that can be utilized in future game environment projects.
Get use to working in groups.
Brush up on Python & Pygame.
Recap on simple game logic.
Practice object oriented programming.
Create a Particle System Module
Create a particle class
Needs to be able to move.
Use alpha blending.
Create an emitter class
Able to change emitter style/shape.
Compensate for different computer speeds.
Able to spawn/move an emitter with button click.
Runs main game loop.
Gravity & Floor collision
Make a game out of it.
- Think of ways games use particles.
Top of each file should have:
#Project: <Lab name here>
#Authors: <Your team members>
#Date Created: <Date Created>
#Date Modified: <Date Modified>
#Python Version: <Version of python you wrote the project in>