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ETGG 1801 Game Programming Foundations I (Witherell)

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  • section 5 : game loop and input-handling

section 5 : game loop and input-handling

    • ex01_simple_input.pyex01_simple_input.py
    • ex01b_simple_input.pyex01b_simple_input.py
    • ex02_simple_movement_fullscreen.pyex02_simple_movement_fullscreen.py
    • ex02_simple_movement.pyex02_simple_movement.py
    • ex02b_simple_movement.pyex02b_simple_movement.py
    • ex03_rate_independent_movement.pyex03_rate_independent_movement.py
    • ex03b_rate_independent_movement.pyex03b_rate_independent_movement.py
    • ex04_sprite_movement_v01.pyex04_sprite_movement_v01.py
    • ex04_sprite_movement_v02.pyex04_sprite_movement_v02.py
    • princess_attack.bmpprincess_attack.bmp
    • princess_knitting.bmpprincess_knitting.bmp
    • princess_walking.bmpprincess_walking.bmp
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          • Foldersection 1 : basic python

          • Foldersection 2 : expressions and variables

          • Foldersection 3 : importing and basic pygame

          • Foldersection 4 : while and if

          • Foldersection 5 : game loop and input-handling

          • Foldersection 6 : sequences

          • Foldersection 7 : functions

          • Foldersection 8: object-oriented programming

          • Foldersection 9: trig

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1801_01fa17